The city of Westcrown, once the capital of Cheliax, is now but a shadow of its former glory. Pauper nobles and self-made princes vie for control in a metropolis perched on the edge of self-destruction. With entire districts abandoned and left to bandits and monsters, Westcrown is a city in need of heroes. This city and its environs are the setting for Pathfinder's new CounThe city of Westcrown, once the capital of Cheliax, is now but a shadow of its former glory. Pauper nobles and self-made princes vie for control in a metropolis perched on the edge of self-destruction. With entire districts abandoned and left to bandits and monsters, Westcrown is a city in need of heroes. This city and its environs are the setting for Pathfinder's new Council of Thieves Adventure Path, and the first to be compatible with both the innovative new Pathfinder RPG rules and the original 3.5 rules of the world's most popular roleplaying game. The Council of Thieves Player's Guide tells you all you need to know to build a character for this new Adventure Path, presents an extensive, player-focused gazetteer on Westcrown and the surrounding region, and offers many new feats, character traits, spells, and magic items, and even a prestige class for characters to use throughout The Council of Thieves Adventure Path and other Pathfinder campaigns....
|Title||:||Pathfinder Companion: Cheliax, Empire of Devils|
|Number of Pages||:||32 Pages|
|Status||:||Available For Download|
|Last checked||:||21 Minutes ago!|
Pathfinder Companion: Cheliax, Empire of Devils Reviews
A nice imaginative depiction of the devil allied empire Cheliax in the pathfinder universe. While there was nothing to surprising in here, they did introduce a few interesting characters, some nice traits, and a few good feats. One leaves knowing a little more of the country, its history, its politics, and its folks. Overall, its a fairly grim picture, but with infernal dealings, what else is to be expected. While it kept me interesting as a nice little distraction I can't help but think its a bit steeply priced for hardly 30 pages of material...but then again, that's the market these days.
A diabolical empire is far more fascinating than I ever expected (as I've never been one to use devils or demons in my campaigns). Making it more than just a moustache-twirling society, Keith & others expand the information on Cheliax and make it a living setting worth looking into for ideas both within the Golarion setting and in any others. Bias alert: I contributed to this book (overruns of my Westcrown article for PATHFINDER #25 Bastards of Erebus).
This is an excellent resource to give information on Cheliax to your players. I really liked the Persona at the which gives a few pre-made NPCs not related to any specific campaigns.The feats section is also very well made with the devil oriented theme. And last but not least, the spells section also brings several new interesting spells. All in all, a very useful resource.
It was not bad for a "splatbook". I wanted more language details and pictures to help set the mood, but I have no serious complaints.
I love the notion of an entire nation of devil-worshippers, without it descending into lame zomg-evil.